CURRICULUM VITAE Stephan Meyer

Transcrição

CURRICULUM VITAE Stephan Meyer
CURRICULUM VITAE
Stephan Meyer-Metelmann
Marburger Strasse 3
10789 Berlin / Germany
Phone: (+49) 30 / 78 08 14 77
Fax:
(+49) 30 / 78 08 14 78
Cellular: (+49) 179 / 5 28 52 93
Email : [email protected]
www.stephanmeyers.de
Date/Place of Birth : 03.01.1975 in Rostock/Germany
EDUCATION
1998 – 2003
Study of Animation at HFF “KONRAD WOLF” Potsdam / Babelsberg; Germany
University Graduation: Diplom Animator / Thesis project CD-Rom “KALEVALA”
www.hff-potsdam.de
1999 / 2001
ED HOOKS “ACTING FOR ANIMATORS” Workshop
1999
Summer Internship Program (Assistant Animator/Clean Up) at WALT DISNEY FEATURE
ANIMATION; Paris
1997
Guest student at film school HFF “KONRAD WOLF” Potsdam / Babelsberg
1993 – 1995
Graphic Design studys at Design school Heiligendamm / Wismar
WORK EXPERIENCE
2008
RELATED DESIGNS / UBI SOFT, Mainz (remote/on-site) Germany – Set / Location Designer – CGI Computer
Game (NDA)
FORCE SUNRISE, Berlin (on-site) Germany – Location / Prop Designer - CGI Virtual World (NDA)
METAVERSUM, Berlin (on-site) Germany – Storyboarder – CGI Virtual World (NDA)
LIEBLINX, Berlin (on-site) Germany – Concept Designer – DS Console Game (NDA)
LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Illustrator for „ELEFANTEN“ commercials
2007
FAKTOR 17 / KI.KA (Kinderkanal), Erfurt (remote) Germany - Character Designer – 3D Tv-Series (NDA)
FORCE SUNRISE, Berlin (on-site) Germany – Location / Prop Designer - CGI Virtual World for PRO7
NEW HAVEN AGENCY / BANK OF SCOTLAND, Edinburgh (remote) Scotland – Chracter Designer for
Commercial Mascot
AXIS ANIMATION / BUENA VISTA, Glasgow (remote) Scotland – Texture Artist for PS3 Game “PIRATES OF
THE CARIBBEAN”
RADON LABS / HMH, Berlin (on-site) Germany – Character Designer – CGI Computer Game “TREASURE
ISLAND”
UFA / NOKIA SIEMENS NETWORK, Berlin (on-site) Germany – Character Designer for Mobile Game „MASTER
OF MAYA“
LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Illustrator for „ELEFANTEN“ commercials
AXIS ANIMATION / LUCASARTS, Glasgow (remote) Scotland – In-Game Illustrator for Computer/Console
Game “THRILLVILLE 2”
MAINFRAME ENTERTAINMENT, Vancouver (remote) Canada – Color Design / Set Development / Prop
Designer – CGI Pre-School Tv series (NDA)
MAINFRAME ENTERTAINMENT / RAINMAKER ENTERTAINMENT, Vancouver (remote) Canada – Character
Designer for Direct-To-DVD CGI Feature Film “NUTTY PROFESSOR 2”
MAINFRAME ENTERTAINMENT / MATTEL, Vancouver (remote) Canada – Creature Designer / Concept Artist /
Set Development – CGI Tv series (NDA)
2006
MAINFRAME ENTERTAINMENT / MATTEL, Vancouver (remote) Canada – Creature Designer / Concept Artist /
Set Development – CGI Tv series (NDA)
KI.KA / Ministerium für Gesundheit und Ernährung, Erfurt (remote) Germany – Comic Artist
LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Illustrator for „FIFA - CAMPAIGN” commercial
LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Character Designer for „ELEFANTEN“ CGI Tvcommercial
AXIS ANIMATION / LUCASARTS, Glasgow (remote) Scotland – In-Game Illustrator for Computer/Console
Game “THRILLVILLE”
AXIS ANIMATION / SCOTTISH POWER, Glasgow (remote) Scotland – Additional Character Designer for CGI
Commercials
UFA / NOKIA SIEMENS NETWORK, Berlin (on-site) Germany – In-Game Illustrator for Mobile Game „MASTER
OF MAYA“
RADON LABS / DTP, Berlin (on-site) Germany – Creature Designer – CGI Computer Game “DAS SCHWARZE
AUGE - DRAKENSANG”
FAKTOR 17 / KI.KA (Kinderkanal), Erfurt (remote) Germany - Character Designer / Set Development and
Design / Prop Designer – 2D Tv-Series (NDA)
LIEBLINX, Berlin (on-site) Germany – Concept Designer / In-Game Illustrator – Mobile Game „ARMORED
FORCES“
RADON LABS / DTP, Berlin (on-site) Germany – Set Designer – CGI Computer Game “PAWS ´n CAWS - PET
VET”
UFA / NOKIA SIEMENS NETWORK, Berlin (on-site) Germany – Character Designer for Mobile Game „MASTER
OF MAYA“
EDDADESIGN / EDDA ANIMATION, Barcelona (remote) Spain – Set Design / Prop Design - CGI Feature Film
(NDA)
2003-2005
LIEBLINX, Berlin (on-site) Germany – Concept Designer / In-Game Illustrator – Mobile Game „ELEMENTAL
MASTER“
EDDADESIGN / EDDA ANIMATION, Barcelona (on-site) Spain – Prop Design / Additional Character Design CGI Feature Film (NDA)
EX.DREAM, Hannover (remote) Germany – Concept Designer – CGI Computergame “V.E.R.S.U.S”
RADON LABS / DTP, Berlin (on-site) Germany – In-Game Illustrator / Cover Illustration – CGI Computer Game
“GENIUS – TASK FORCE BIOLOGIE”
RADON LABS / DTP, Berlin (on-site) Germany – In-Game Illustrator – CGI Computer Game “GENIUS – TECH
TYCOON”
ROTOBEE / DEEPSILVER, Berlin (on-site) Germany – Character Concepts / Prop Designer – CGI
Computergame “SINGLES 2 – WILDE ZEITEN”
MAGIX ENTERTAINMENT AG, Berlin (on-site) Germany – Flash Content Development
2000-2003
LIQUID IMAGE / PROCTER&GAMBLE, Berlin (on-site) Germany – Character Designer – CGI Tv commercial
“SWIRL - DIRTBAG”
LIQUID IMAGE / PROCTER&GAMBLE, Berlin (on-site) Germany – Character Designer – CGI Tv commercial
“PRINGLES BUGS”
LIQUID IMAGE / PROCTER&GAMBLE, Berlin (on-site) Germany – 2D Reference Animator for CGI –
CGI Tv commercial “PUNICA - FRUITS”
UPSTART! ANIMATION / VIAG INTERKOM, Wiesbaden (on-site) Germany – 2D Animator – 2D TV commercials
“GENION - GOLF” ; “GENION – WINTER”
KI.KA (Kinderkanal), Erfurt (remote) Germany – 2D Animator - Trailer Tv show “SONNTAGSMÄRCHEN”
ZDF, Mainz (on-site) Germany – 2D Animator - Trailer Tv show “RUDIS RABENTEUER”
UPSTART! ANIMATION / City of FRANKFURT a.M. , Wiesbaden (on-site) Germany – 2D Animator – Marketing
Commercial “SOCCER WORLD CHAMPIONSHIP 2006”
1998
Animated Shortfilm “CAFÈ NOVA” - 2D Animatior / Concept Design
Festival Trailer “THE GOLDEN SPARROW” for Children/Youth Film Festival in Gera/Germany - 2D Animatior /
Conception / Digital Compositing
BURNS!, Berlin (on-site) Germany - 2D Animator / Visual Concept / Character Designer – 2D Computer
Adventure Game “GALAXIS FUTURA”
LANGUAGES
German (mother tongue)
English

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