Table of Contents

Transcrição

Table of Contents
Table of Contents
Preface . ............................................................................................................................................... xxi
Section 1
Users’ Needs and Expectations
Chapter 1
Intercultural User Interface Design . ....................................................................................................... 1
Rüdiger Heimgärtner, Intercultural User Interface Consulting (IUIC), Germany
Chapter 2
Icon Metaphors for Global Cultures ..................................................................................................... 34
Lulit Bezuayehu, Oracle Inc., USA
Eric Stilan, Oracle Inc., USA
S. Tejaswi Peesapati, Oracle Inc., USA
Chapter 3
Improving Interaction with TV-Based Applications through Adaptive Multimodal Fission . .............. 54
David Costa, University of Lisbon, Portugal
Carlos Duarte, University of Lisbon, Portugal
Chapter 4
Developing Emotion-Libras 2.0: An Instrument to Measure the Emotional Quality of Deaf Persons
while Using Technology........................................................................................................................ 74
Soraia Silva Prietch, Universidade Federal de Mato Grosso – Rondonópolis, Brazil
Lucia Vilela Leite Filgueiras, Escola Politécnica da Universidade de São Paulo, Brazil
Chapter 5
Enhancing the Acquisition of Social Skills through the Interactivity of Multimedia . ......................... 95
Vivi Mandasari, Swinburne University of Technology, Malaysia
Lau Bee Theng, Swinburne University of Technology, Malaysia
Chapter 6
Players’ Experience in a Sport Geocaching Game ............................................................................. 127
Pirita Ihamäki, University of Turku, Finland
Mika Luimula, University of Turku, Finland
Chapter 7
Seamless Interfacing: Situation Awareness through Action Recognition and Spatio-Temporal
Reasoning............................................................................................................................................. 144
Stephan Puls, Karlsruhe Institute of Technology (KIT), Germany
Heinz Wörn, Karlsruhe Institute of Technology (KIT), Germany
Chapter 8
Studying Natural Interaction in Multimodal, Multi-Surface, Multiuser Scenarios............................. 160
Carlos Duarte, University of Lisbon, Portugal
Andreia Ribeiro, University of Lisbon, Portugal
Rafael Nunes, University of Lisbon, Portugal
Chapter 9
Reporting a User Study on a Visual Editor to Compose Rules in Active Documents......................... 182
Federico Cabitza, Università degli Studi di Milano-Bicocca, Italy
Iade Gesso, Università degli Studi di Milano-Bicocca, Italy
Section 2
Design Approaches
Chapter 10
The Gamification Experience: UXD with a Gamification Background.............................................. 205
Cathie Marache-Francisco, Université de Lorraine, France
Eric Brangier, Université de Lorraine, France
Chapter 11
Experience Prototyping: Gathering Rich Understandings to Guide Design........................................ 224
Ken Keane, Madeira-Interactive Technology Institute (Madeira-ITI), Portugal
Valentina Nisi, Madeira-Interactive Technology Institute (Madeira-ITI), Portugal
Section 3
Technological Approaches
Chapter 12
Strategy to Support the Memorization of Iconic Passwords . ............................................................. 239
Ismael Ávila, CPqD R&D Center in Telecommunications, Brazil
Ewerton Menezes, CPqD R&D Center in Telecommunications, Brazil
Alexandre Melo Braga, CPqD R&D Center in Telecommunications, Brazil
Chapter 13
Location-Based Data Visualisation Tool for Tuberculosis and Dengue: A Case Study in Malaysia...260
Kim Nee Goh, Universiti Teknologi Petronas, Malaysia
Yoke Yie Chen, Universiti Teknologi Petronas, Malaysia
Cheah Hui Chow, Universiti Teknologi Petronas, Malaysia
Section 4
Methodological Approaches
Chapter 14
ETdAnalyser: A Model-Based Architecture for Ergonomic Decision Intervention............................ 284
Isabel F. Loureiro, University of Minho, Portugal
Celina P. Leão, University of Minho, Portugal
Fábio Costa, University of Minho, Portugal
José Teixeira, University of Minho, Portugal
Pedro M. Arezes, University of Minho, Portugal
Chapter 15
Design of Formal Languages and Interfaces: “Formal” Does Not Mean “Unreadable”..................... 301
Maria Spichkova, RMIT University, Australia
Chapter 16
Anticipation Dialogue Method in Participatory Design ..................................................................... 315
Jari Laarni, VTT Technical Research Centre of Finland, Finland
Iina Aaltonen, VTT Technical Research Centre of Finland, Finland
Chapter 17
Hand Gesture Recognition as Means for Mobile Human Computer Interaction in Adverse
Working Environments........................................................................................................................ 331
Jens Ziegler, Technische Universität Dresden, Germany
Randy Döring, Technische Universität Dresden, Germany
Johannes Pfeffer, Technische Universität Dresden, Germany
Leon Urbas, Technische Universität Dresden, Germany
Chapter 18
The Axiomatic Usability Evaluation Method...................................................................................... 353
Yinni Guo, Purdue University, USA
Section 5
Supporting Learning
Chapter 19
Promoting Human-Computer Interaction and Usability Guidelines and Principles Through
Reflective Journal Assessment............................................................................................................. 375
Tomayess Issa, Curtin University, Australia
Pedro Isaias, Portuguese Open University, Portugal
Chapter 20
The Impact of Visual Complexity on Children’s Learning Websites in Relation to Aesthetic
Preference and Learning Motivation................................................................................................... 395
Hsiu-Feng Wang, National Chiayi University, Taiwan
Julian Bowerman, Loughborough University, UK
Chapter 21
Adapting Chatterbots’ Interaction for Use in Children’s Education.................................................... 413
Antonio F. L. Jacob Junior, Federal University of Pará, Brazil
Eulália C. da Mata, Federal University of Pará, Brazil
Ádamo L. Santana, Federal University of Pará, Brazil
Carlos R. L. Francês, Federal University of Pará, Brazil
João C. W. A. Costa, Federal University of Pará, Brazil
Flávia de A. Barros, Federal University of Pernambuco, Brazil
Chapter 22
A Framework for Designing Interactive Digital Learning Environments for Young People.............. 429
Virgínia Tiradentes Souto, University of Brasilia, Brazil
Section 6
Reflection
Chapter 23
The Conceptual Pond: A Persuasive Tool for Quantifiable Qualitative Assessment........................... 449
Christian Grund Sørensen, Aalborg University, Denmark
Mathias Grund Sørensen, Aalborg University, Denmark
Section 7
The Future
Chapter 24
Playful Interfaces for Scientific Image Data: A Case for Storytelling................................................. 471
Amalia Kallergi, Leiden University, The Netherlands
Fons J. Verbeek, Leiden University, The Netherlands
Compilation of References................................................................................................................ 490
About the Contributors..................................................................................................................... 539
Index.................................................................................................................................................... 551

Documentos relacionados

Table of Contents

Table of Contents Margaret Murphy, Griffith University, Australia Cristina Poyatos Matas, Griffith University, Australia Chapter XVII Interactional Modifications in Internet Chatting ...................................

Leia mais