CURRICULUM VITAE Stephan Meyer
Transcrição
CURRICULUM VITAE Stephan Meyer
CURRICULUM VITAE Stephan Meyer-Metelmann Marburger Strasse 3 10789 Berlin / Germany Phone: (+49) 30 / 78 08 14 77 Fax: (+49) 30 / 78 08 14 78 Cellular: (+49) 179 / 5 28 52 93 Email : [email protected] www.stephanmeyers.de Date/Place of Birth : 03.01.1975 in Rostock/Germany EDUCATION 1998 – 2003 Study of Animation at HFF “KONRAD WOLF” Potsdam / Babelsberg; Germany University Graduation: Diplom Animator / Thesis project CD-Rom “KALEVALA” www.hff-potsdam.de 1999 / 2001 ED HOOKS “ACTING FOR ANIMATORS” Workshop 1999 Summer Internship Program (Assistant Animator/Clean Up) at WALT DISNEY FEATURE ANIMATION; Paris 1997 Guest student at film school HFF “KONRAD WOLF” Potsdam / Babelsberg 1993 – 1995 Graphic Design studys at Design school Heiligendamm / Wismar WORK EXPERIENCE 2008 RELATED DESIGNS / UBI SOFT, Mainz (remote/on-site) Germany – Set / Location Designer – CGI Computer Game (NDA) FORCE SUNRISE, Berlin (on-site) Germany – Location / Prop Designer - CGI Virtual World (NDA) METAVERSUM, Berlin (on-site) Germany – Storyboarder – CGI Virtual World (NDA) LIEBLINX, Berlin (on-site) Germany – Concept Designer – DS Console Game (NDA) LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Illustrator for „ELEFANTEN“ commercials 2007 FAKTOR 17 / KI.KA (Kinderkanal), Erfurt (remote) Germany - Character Designer – 3D Tv-Series (NDA) FORCE SUNRISE, Berlin (on-site) Germany – Location / Prop Designer - CGI Virtual World for PRO7 NEW HAVEN AGENCY / BANK OF SCOTLAND, Edinburgh (remote) Scotland – Chracter Designer for Commercial Mascot AXIS ANIMATION / BUENA VISTA, Glasgow (remote) Scotland – Texture Artist for PS3 Game “PIRATES OF THE CARIBBEAN” RADON LABS / HMH, Berlin (on-site) Germany – Character Designer – CGI Computer Game “TREASURE ISLAND” UFA / NOKIA SIEMENS NETWORK, Berlin (on-site) Germany – Character Designer for Mobile Game „MASTER OF MAYA“ LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Illustrator for „ELEFANTEN“ commercials AXIS ANIMATION / LUCASARTS, Glasgow (remote) Scotland – In-Game Illustrator for Computer/Console Game “THRILLVILLE 2” MAINFRAME ENTERTAINMENT, Vancouver (remote) Canada – Color Design / Set Development / Prop Designer – CGI Pre-School Tv series (NDA) MAINFRAME ENTERTAINMENT / RAINMAKER ENTERTAINMENT, Vancouver (remote) Canada – Character Designer for Direct-To-DVD CGI Feature Film “NUTTY PROFESSOR 2” MAINFRAME ENTERTAINMENT / MATTEL, Vancouver (remote) Canada – Creature Designer / Concept Artist / Set Development – CGI Tv series (NDA) 2006 MAINFRAME ENTERTAINMENT / MATTEL, Vancouver (remote) Canada – Creature Designer / Concept Artist / Set Development – CGI Tv series (NDA) KI.KA / Ministerium für Gesundheit und Ernährung, Erfurt (remote) Germany – Comic Artist LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Illustrator for „FIFA - CAMPAIGN” commercial LIQUID IMAGE / DEICHMANN, Berlin (on-site) Germany – Character Designer for „ELEFANTEN“ CGI Tvcommercial AXIS ANIMATION / LUCASARTS, Glasgow (remote) Scotland – In-Game Illustrator for Computer/Console Game “THRILLVILLE” AXIS ANIMATION / SCOTTISH POWER, Glasgow (remote) Scotland – Additional Character Designer for CGI Commercials UFA / NOKIA SIEMENS NETWORK, Berlin (on-site) Germany – In-Game Illustrator for Mobile Game „MASTER OF MAYA“ RADON LABS / DTP, Berlin (on-site) Germany – Creature Designer – CGI Computer Game “DAS SCHWARZE AUGE - DRAKENSANG” FAKTOR 17 / KI.KA (Kinderkanal), Erfurt (remote) Germany - Character Designer / Set Development and Design / Prop Designer – 2D Tv-Series (NDA) LIEBLINX, Berlin (on-site) Germany – Concept Designer / In-Game Illustrator – Mobile Game „ARMORED FORCES“ RADON LABS / DTP, Berlin (on-site) Germany – Set Designer – CGI Computer Game “PAWS ´n CAWS - PET VET” UFA / NOKIA SIEMENS NETWORK, Berlin (on-site) Germany – Character Designer for Mobile Game „MASTER OF MAYA“ EDDADESIGN / EDDA ANIMATION, Barcelona (remote) Spain – Set Design / Prop Design - CGI Feature Film (NDA) 2003-2005 LIEBLINX, Berlin (on-site) Germany – Concept Designer / In-Game Illustrator – Mobile Game „ELEMENTAL MASTER“ EDDADESIGN / EDDA ANIMATION, Barcelona (on-site) Spain – Prop Design / Additional Character Design CGI Feature Film (NDA) EX.DREAM, Hannover (remote) Germany – Concept Designer – CGI Computergame “V.E.R.S.U.S” RADON LABS / DTP, Berlin (on-site) Germany – In-Game Illustrator / Cover Illustration – CGI Computer Game “GENIUS – TASK FORCE BIOLOGIE” RADON LABS / DTP, Berlin (on-site) Germany – In-Game Illustrator – CGI Computer Game “GENIUS – TECH TYCOON” ROTOBEE / DEEPSILVER, Berlin (on-site) Germany – Character Concepts / Prop Designer – CGI Computergame “SINGLES 2 – WILDE ZEITEN” MAGIX ENTERTAINMENT AG, Berlin (on-site) Germany – Flash Content Development 2000-2003 LIQUID IMAGE / PROCTER&GAMBLE, Berlin (on-site) Germany – Character Designer – CGI Tv commercial “SWIRL - DIRTBAG” LIQUID IMAGE / PROCTER&GAMBLE, Berlin (on-site) Germany – Character Designer – CGI Tv commercial “PRINGLES BUGS” LIQUID IMAGE / PROCTER&GAMBLE, Berlin (on-site) Germany – 2D Reference Animator for CGI – CGI Tv commercial “PUNICA - FRUITS” UPSTART! ANIMATION / VIAG INTERKOM, Wiesbaden (on-site) Germany – 2D Animator – 2D TV commercials “GENION - GOLF” ; “GENION – WINTER” KI.KA (Kinderkanal), Erfurt (remote) Germany – 2D Animator - Trailer Tv show “SONNTAGSMÄRCHEN” ZDF, Mainz (on-site) Germany – 2D Animator - Trailer Tv show “RUDIS RABENTEUER” UPSTART! ANIMATION / City of FRANKFURT a.M. , Wiesbaden (on-site) Germany – 2D Animator – Marketing Commercial “SOCCER WORLD CHAMPIONSHIP 2006” 1998 Animated Shortfilm “CAFÈ NOVA” - 2D Animatior / Concept Design Festival Trailer “THE GOLDEN SPARROW” for Children/Youth Film Festival in Gera/Germany - 2D Animatior / Conception / Digital Compositing BURNS!, Berlin (on-site) Germany - 2D Animator / Visual Concept / Character Designer – 2D Computer Adventure Game “GALAXIS FUTURA” LANGUAGES German (mother tongue) English