xavier benavides palos - alumni

Transcrição

xavier benavides palos - alumni
XAVIER BENAVIDES PALOS
75 Amherst St Cambridge, MA, 02138 Office: E14-548H
(413) · 591 · 8570 [email protected] web.media.mit.edu/∼xavib
EDUCATION
Massachusetts Institute of Technology, MediaLab, Cambridge, USA
Master of Science in Media Arts and Sciences
2014 - Present
Massachusetts Institute of Technology, MediaLab, Cambridge, USA
Visiting Student at Fluid Interfaces Group
2013 - 2014
Ramon Llull University, laSalle, Barcelona, Spain
Bachelor of Science in Electrical Enigneering and Computer Science
2009 - 2014
COMPLEMENTARY EDUCATION
Technische Universitat Munchen
Entrepreneurship Development Program
2013
Cisco Certified Network Associate (CCNA-1)
2012
PROFESSIONAL EXPERIENCE
Massachusetts Institute of Technology
Research assistant at MIT Media Lab, Fluid Interfaces Group
2013 - Present
Cambridge, MA USA
· ShowMe. ShowMe is a immersive and mobile peer-to-peer collaboration system where an expert provides real time feedback to a learner who is on the field.
· TagMe. TagMe is a wearable device that recognizes the object or surface a user is interacting with.
This capability allows the user to make everyday objects come to life through the use of the RFID
technology. With this project, everyone can create simple and customizable rules based on emotional
attachment to objects and social interactions of people.
· AutoEmotive. This project adds emotion sensing technologies inside the car to build an empathetic
car that connects with the driver.
Microsoft Research
Research Intern
Summer 2015
Redmond, WA USA
· I worked on two projects about virtual reality and mixed reality under the supervision of Lior Shapira
and Jaron Lanier. Both projects were focused in seamlessly mixing our real world and virtual models.
As a result, our environment is used in the virtual simulation to provide tactile feedback to the users.
La Salle - Ramon Llull University
Researcher Assistant in Robotics at Electrical Engineering Department
2011 - 2013
Barcelona, Spain
· Qbox. It is a magical box which brings toys to life. When a small toy is put inside the box, the
child-user will see it come to life through an AR interface.
· SmartAvatars. This project merges two different concepts: augmented reality and internet of things.
Using augmented reality, we display an avatar that is used to provide extra information or modify the
object’s status.
Windesheim University
Visiting Researcher at Lectoraat Robotica
2012 - 2013
Almere, Netherlands
· Ted. A caring robot designed to be a communication prosthetic for people with dementia. The robot
was developed to get information about the interactions of the users with it. Then, it sends this data
to a server that is used to analyze and understand the behavior.
University of Memphis
Visiting Researcher at ESARP Lab
Summer 2012
Memphis, TN USA
· NecklaceEye. A wearable device for visually impaired people that helps them to navigate through their
environment. It has a camera that takes a picture of the user’s field of view, and uses crowdsourcing
to recognize objects and environments. In order to provide feedback, the device uses non-audible
frequencies through a buzzer.
Mobile World Congress 2012
Ericsson’s Social Web of Things
February 2012
Barcelona, Spain
· The Social Web of Things is a project that suggests how to manage and communicate devices on one
simple social platform where connected products and services talk, meet and collaborate. I collaborated
in a partnership between Ericsson and LEGO Minstorm to create a series of examples to showcase the
potential of bringing together connectivity and actuation for future home scenarios.
SKILLS
Hardware/Electronics:
Software:
Mobile app development:
Game Engines:
Rapid Prototyping:
Web:
Graphical design:
C, VHDL, VeriLog, STEP7(PLC), Assembly, Altium, Eagle,
Spice, Analog Electonics.
C/C#/C++, Java, Python, LabView.
Android.
Unity3D.
Processing, OpenFrameworks, Arduino, 3D Printers,
Laser Cutters, WatterJet Cutters, Milling Machines.
HTML, CSS, PHP.
Adobe Photoshop, Adobe Illustrator.
TEACHING
Lab Assistant of Electronics 1 at University Ramon Llull, laSalle
Seminars of NXT Lego Minstorm
2012 - 2013
2011- 2013
SERVICE
FIRST LEGO League (FLL)
2011 - Present
Referee and technical advisor in multiple FIRST LEGO League tournaments in Barcelona and Madrid,
Spain
AWARDS
Volkswagen/IDEO/MIT Data Driven Hackathon
$5K Best idea award.
2014
GRANTS
MIT Media Lab Consortium
Grant to support my research at MIT Media Lab, Fluid Interfaces Group
2014 - Present
Samsung TTT Outrearch:
Grant to support my research at MIT MediaLab, Fluid Interfaces Group
Banco Santander:
Grant to support my research at MIT MediaLab, Fluid Interfaces Group
Funitec Foundation:
Grant to support my research at La Salle- URL
2015
2013 - 2014
2011 - 2013
LANGUAGES
Spanish: native speaker
Catalan: native speaker
English: Fluent
PUBLICATIONS
X. Benavides*, J. Amores*, P. Maes. ”Remot-IO: a System for Reaching into the Environment of a
Remote Collaborator”. In UIST15. ACM.
X. Benavides*, J. Amores*, P. Maes. ”Invisibilia: revealing invisible data using augmented reality
and internet connected devices.” In UbiComp ’15. (pp 341 - 344). ACM.
X. Benavides, C. Zhu, P. Maes, J. Paradiso. ”KickSoul: A Wearable System for Feet Interactions
with Digital Devices”. In UIST15 . ACM
C. Zhu, X. Benavides, J. Amores, R. Boldu, T. Achituv, P. Maes. ”CarDio: Using Shape-Changing
Materials and Visual Feedback to enhance Driver Self-Awareness”. Persuasive Technology Conference
2015.
J. Amores*, X. Benavides*, P. Maes. ”ShowMe: A Remote Collaboration System that Supports
Immersive Gestural Communication”. In CHI’15 Extended Abstracts on Human Factors in Computing
Systems (pp1343-1348). ACM.
J. Amores*, X. Benavides*, P. Maes. ”Exploring the Use of a Wearable Device to Turn Everyday
Objects into Playful Experiences”. In CHI’15 Extended Abstracts on Human Factors in Computing
Systems (pp 2145-2150). ACM.
J. Amores*, X. Benavides*, P. Maes. ”TagMe: An easy-to-use toolkit for turning the personal environment into an extended communications interface”. Video Showcase of CHI 2015.
Cindy Hsin-Liu Kao*, Ermal Dreshaj*, Judith Amores*, Sang-won Leigh*, Xavier Benavides*, Pattie
Maes, Ken Perlin, and Hiroshi Ishii. ”clayodor: Retrieving Scents through the Manipulation of Malleable Material”. In Proceedings of the Ninth International Conference on TEI’15 (pp. 697-702). ACM.
J.Hernandez, D. McDuff, X. Benavides, J. Amores, P. Maes, R. W. Picard. ”AutoEmotive: Bringing Empathy to the Driving Experience to Reduce Stress”. In Proceedings of the 2014 companion
publication on Designing interactive systems (pp. 53-56). ACM.
X. Benavides*, J. Amores*, P. Maes. ”TagMe: An easy-to-use toolkit for turning the personal environment into an extended communications interface”. In CHI’14 Extended Abstracts on Human
Factors in Computing Systems (pp. 2197-2202). ACM.
J.Amores, X.Benavides, M. Comin, A. Fuste, P.Pla, D. Miralles. ”Smart Avatars: using avatars to
interact with objects”, workshop on Interacting with Smart Objects, Intelligence User Interface, Haifa,
Israel, Feb. 2014.
J.Carrasco, X.Benavides, S.Pacareu, B.I. Morshed, ”Cyber-physical system approach to embedded
personal assistive device for persons with severe visual impairements”, Cognitive Sensing, Computing
Networking Workshop, AL, USA, 15 Aug. 2012
* Authors contributed equally to this work.

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