Paulo G. de Barros - Resume and Publications

Transcrição

Paulo G. de Barros - Resume and Publications
Publications
Papers and Technical Reports
DE BARROS, P.G., LINDEMAN, R.W. Multi-sensory urban search-and-rescue
robotics: improving the operator's omni-directional perception. Frontiers in
Robotics and AI, December 2, 2014 | doi: 10.3389/frobt.2014.00014.
DE BARROS, P.G., LINDEMAN, R.W. Performance effects of multi-sensory displays
in virtual teleoperation environments. Proc. of the 1st Symposium on Spatial User
Interaction (SUI) 2013, pp. 41-48.
DE BARROS, P.G., ROLLESTON, R.J., LINDEMAN, R.W. Evaluation of Multi-touch
Techniques for Physically Simulated Virtual Object Manipulations in 3D Space
(2011). IASTED Human-Computer Interaction (IASTED/IMSA HCI), Washington
D.C., 747-037.
DE BARROS, P.G.; LINDEMAN, R.W., WARD, M.O. Enhancing Robot Teleoperator
Situation Awareness and Performance using Vibro-tactile and Graphical Feedback
(2011). IEEE 3DUI, pp. 47-54.
DE BARROS, P.G.; LINDEMAN, R.W. A Survey of User Interfaces for Robot
Teleoperation (2009). Technical Report Series, WPI-CS-TR-09-12, Computer
Science Department, Worcester Polytechnic Institute.
DE BARROS, P.G.; LINDEMAN, R.W.; WARD, M.O. A Multi-sensorial HRI Interface
for Teleoperated Robots (2009). Technical Report Series, WPI-CS-TR-09-09,
Computer Science Department, Worcester Polytechnic Institute.
LINDEMAN, R.W.; NOMA, H.; DE BARROS, P.G. An Empirical Study of HearThrough Augmented Reality: Using Bone Conduction to Deliver Spatialized Audio.
In Proceedings of IEEE Virtual Reality (VR) 2008, pp. 35-42.
BARROS, P.G.; Pessoa, D.A.; LEITE, P.J.S.; TEICHRIEB, V.; KELNER, J. Threedimensional Oil Well Planning in Ultra-deep Water. In: Proceedings of Symposium
on Virtual Reality (SVR), 2006, Belém, Pará. v. 1. p. 285-296.
BARROS, P.G.; KELNER, J.; FARIAS, R.C.; Pessoa, D.A. Three-dimensional Urban
Traffic Simulation with ITranS. In: Proceedings of Symposium on Virtual Reality
(SVR), 2006. Belém, Pará, Brasil, v. 1.
KELNER, J.; SADOK, D.F.H.; DANTAS, S.; CALLADO, A.C.; BARROS, P.G.;
BARBOSA, R.G. ; CANANEA, I.C. ; TEICHRIEB, V. Middleware QoSWare: Provendo
Suporte à Qualidade de Serviço para Aplicações Avançadas. In: Anais do 22 nd
Simpósio Brasileiro de Redes de Computadores (SBRC), 2004, Gramado, RS,
Brasil.
CALLADO, A.C.; DANTAS, S.F.; BARBOSA, R.G.; BARROS, P.G.; TEICHRIEB, V.;
KELNER, J.; SADOK, D.H. Counter-Strike Traffic Analysis with Network Emulation.
In: Anais do III Workshop Brasileiro de Jogos e Entretenimento Digital (Wjogos)
2004, SBGAMES, 2004, Curitiba, PR, Brasil.
BARROS, P.G.; KELNER, J. Simulação de Tráfego: uma Experiência com Realidade
Virtual. In: VI Symposium on Virtual Reality (SVR) 2003, Ribeirão Preto, SP, Brasil,
v. 1. p. 140-151
FRERY, A.C.; KELNER, J.; TEICHRIEB, V.; Vasconcelos, G.P.; ARAUJO, M.S.C.;
BARROS, P.G. Modelagem Virtual Urbana: perspectiva histórica e estudo de caso.
In: V Symposium on Virtual Reality, 2002, Fortaleza, CE, Brasil. Proceedings of
SVR 2002, 2002. v. 1. p. 317-328.
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Short Papers and Posters
DE BARROS, P.G.; LINDEMAN, R.W. Comparing Vibro-tactile Feedback Modes for
Collision Proximity Feedback in USAR Virtual Robot Teleoperation. Poster to be
presented at IEEE VR 2012, Orange County, CA.
DE BARROS, P.G.; LINDEMAN, R.W.; WARD, M.O. Evaluation of Tactile Feedback
for Teleoperated Robots. Poster presented at ACM SIGGRAPH Symposium on
Interactive 3D Graphics and Games (I3D), Boston, MA, USA, February 27 th to
March 1st, 2009.
DE BARROS, P.G.; LINDEMAN, R.W.; LOUGHLIN, T.J. Characterizing Head
Movement in First-Person Games. 1st place best poster award at ACM SIGGRAPH
Symposium on Interactive 3D Graphics and Games (I3D), Boston, MA, USA,
February 27th to March 1st, 2009.
DE BARROS, P.G.; LINDEMAN, R.W.; LOUGHLIN. T.J., Head Movement Evaluation
for First-Person Games, ACM SIGCHI 2009. Boston, MA, USA.
DE BARROS, P.G.; LINDEMAN, R.W.; WARD, M., Evaluation of Tactile Feedback for
Teleoperated Robots, ACM SIGGRAPH Symposium on Interactive 3D Graphics and
Games (I3D) 2009. Boston, MA, USA.
DE BARROS, P.G.; LINDEMAN, R.W.; LOUGHLIN. T.J., Characterizing Head
Movement in First-Person Games, ACM SIGGRAPH Symposium on Interactive 3D
Graphics and Games (I3D) 2009. Boston, MA, USA.
LINDEMAN, R.W.; NOMA, H.; DE BARROS, P.G. Hear-Through and Mic-Through
Augmented Reality: Using Bone Conduction to Display Spatialized Audio. Proc. of
International Symposium on Mixed and Augmented Reality (ISMAR) 2007, pp. 173176.
Pessoa, D.A.; LEITE, P.J.S.; BARROS, P.G.; TEICHRIEB, V.; KELNER, J. Simulação
de Ondas Marítimas. In: Anais do Workshop de Aplicações de Realidade Virtual
(WARV) 2005. Uberlândia, MG, Brasil, v. 1.
BARROS NETO, A.J.; SILVA, C.K.R.; BARROS, P.G. Avaliação Comparativa de
Tecnologias de Suporte à Construção de Mundos Virtuais. In: Congresso Alagoano
de tecnologia da Informação (CATI), 2003, Maceió, AL, Brasil.
BARROS, P.G.; KARLSSON, B.F.F.; Gois, M.C.A.; BEZERRA, H.M.A.; MARANHAO,
S.M.B.; RAMALHO, G.L. Postmortem: Vixia Studio's Occo. In: Wjogos, 2002,
Fortaleza-CE. Proceedings of 1st Games and Digital Entertainment Workshop,
2002. v. CDROM1.
Gois, M.C.A.; BEZERRA, H.M.A.; BARROS, P.G. Using Java Native Methods in
Image Processing. In: Anais do Encontro Regional de Matemática Aplicada à
Computação, (ERMAC) 2002. Natal, RN, Brasil. v. 1. p. 40-41.
BARROS, P.G.; KELNER, J. Simulações Numéricas em Realidade Virtual Imersiva.
In: CONIC X, 2002. UFPE, Recife, PE, Brasil. CONIC X - UFPE. v. 1.
BARROS, P.G.; KELNER, J. Adaptação de Mundos Imersivos a Periféricos de
Realidade Virtual. In: Adaptação de Mundos Imersivos a Periféricos de Realidade
Virtual. Conic IX, 2001. UFPE, Recife, PE, Brasil: Editora Universitária, 2001. v. 1.
p. 13-13.
BEZERRA, H.M.A.; Gois, M.C.A. ; BARROS, P.G. ; NOGUEIRA, S.C. ; FRERY, A.C.
Utilizando Java em Transformações de Domínio Seno para imagens. In: Anais do
Encontro Regional de Matemática Aplicada e Computacional (ERMAC) 2001. Recife,
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PE, Brasil. v. 1. p. 30-30.
BARROS, P.G.; KELNER, J. NOMADIC Uma interface Gráfica. In: CONIC VIII, 2000.
UFPE, Recife, PE, Brasil.
Thesis and Projects
DE BARROS , P.G. Evaluation of Multi-sensory Feedback in Virtual and Real Remote
Environments in a USAR Robot Teleoperation Scenario, PhD dissertation, Worcester
Polytechnic Institute, March 12, 2014, URN: etd-042614-101502.
BARROS, P.G. ITranS - Simulador de Trânsito 3D. MSc dissertation. Recife: Editora
Universitária, UFPE, 2005.
BARROS, P.G. Simulação de Tráfego com Realidade Virtual. final undergraduate
project. Recife: CIn - UFPE, 2002.
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