Ausgabe 09 KW 09

Transcrição

Ausgabe 09 KW 09
Ausgabe 09
KW 09
Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected]
Bestellfax: 06087/9887008 – Internet: www.f-shop.de
Ulisses Spiele
Das Schwarze Auge-Aventurien
12027
Mantikore-Verlag
Rollenspiele
Krieger,Krämer und Kultisten..........................
-Meisterpersonen d.Mittelreiches................35,00
Erscheint voraussichtlich am
07.03.2012
Meisterpersonen des Mittelreichs
Jede Heldengruppe trifft während
ihrer Abenteuer auf die
unterschiedlichsten
Meisterpersonen. Während viele
von ihnen nur eine zufällige
Begegnung am Wegesrand, auf dem
Marktplatz oder in der Taverne
bleiben, sind andere wertvolle
Informanten, finstere Gegenspieler,
treue Freunde oder auch
unerwartete Verbündete: Der
dickbäuchige Wirt, in dessen
Gasthaus sich die Helden
einquartieren, ein blutrünstiger
Orkräuber, welcher der Gruppe mit
seiner Bande an der Weggabelung auflauert oder die junge Magd, die
unverschuldet in Not geraten ist und die Helden um Hilfe bittet.
Krieger, Krämer und Kultisten stellt Ihnen stimmungsvolle
Beschreibungen für über 60 farbig bebilderte Meisterpersonen zur
Verfügung und bietet neben zahlreichen Abenteuerideen auch praktische
Wertekästen, um so eine schnelle Anpassung der Spielwerte an
erfahrene Heldengruppen zu ermöglichen. Außerdem finden Sie auch
kulturspezifische Aufsätze für den Einsatz der Meisterpersonen
außerhalb des Mittelreiches.
Im Anhang finden Sie hilfreiche Hinweise zur Ausgestaltung von
Meisterpersonen im Spiel. Namenslisten, eine ausführliche Übersicht für
Personenbeschreibungen und eine Tabelle mit Seelentieren geben dem
Meister alles an die Hand, um die Begegnungen seiner Heldengruppe
spontan und individuell auszugestalten.
13093
1/6
Ein Traum von Macht E8...........................20,00
Erschienen
Bei der Untersuchung von zwei
magischen Artefakten
entwickelt ein Andergaster
Magier eine revolutionäre Idee.
Doch um sie zu beweisen, muss
jemand zu den Fundorten der
Artefakte reisen und dort nach
weiteren Hinweisen suchen.
Also dringt eine Gruppe
wackerer Helden in die
unzugängliche Thorwaler
Bergregion vor, um dort einen
der sagenumwobenen Alben
aufzusuchen. Von dort aus führt
eine geheimnisvolle Spur nicht
nur in den hohen Norden,
sondern vor allem tief in die
elfische Vergangenheit.
Dieses Abenteuer ist für
Einsteiger geeignet, lässt sich aber ohne größeren Aufwand auch an
erfahrene Spieler und Helden anpassen.
Abenteuerspielbücher
MV0009
Romane / Comics
Einsamer Wolf 9 - Die Ruinen von Zaaryx ......
..................................................................14,95
Erscheint im März.2012
Du bist Einsamer Wolf - der letzte
Kai-Meister!
Setze dein Abenteuer mit dem
siebten Band dieser Rollenspielserie
DIE RUINEN VON ZAARYX fort und
werde Teil dieser einzigartigen
Fantasy-Saga. Der Schatten des
Krieges fegt über den Kontinent
Magnamund, als deine Erzfeinde,
die Schwarzen Lords von Helgedad,
ihre Bemühungen verdoppeln, um
deine Magnakai-Mission zu
vereiteln. Du darfst nicht zögern.
Ihre gepanzerten Legionen nähern
sich bereits einer Stadt, unter
dessen Straßen das Objekt deiner
Suche verborgen liegt: der
Weisheitsstein von Tahou. Du
musst deinen Feinden immer einen
Schritt voraus sein, wenn du den Stein in der versunkenen Metropole
Zaaryx finden willst, welche während des ersten Zeitalters von
Magnamund erschaffen wurde. Jedes Buch der Saga Einsamer Wolf
kannst du einzeln für sich oder kombiniert mit den anderen Abenteuern
dieser Reihe als einzigartige Rollenspielsaga spielen und erleben. Im
Zusatzabenteuer DER HAMMER DES GILDENMEISTERS schlüpfst du in
die Rolle von Sogh dem Dieb. Gegen deinen Willen musst du für die
Diebesgilde von Tahou einen scheinbar unmöglichen Auftrag ausführen,
der dich in den befestigen Turm der Steinmetze führt. Besitzt du die
Fähigkeiten eines wahren Diebs und kannst du die Mission erfüllen?
Uhrwerkverlag
Dungeonslayers
UWV4602
Rollenspiele
Der Kult des roten Drachen ........................12,95
Erschienen
DIE ZEIT IST REIF
Narren.
Feiglinge.
Mörder.
Ihr fühlt euch sicher.
Ihr habt vergessen, dass es mich
gibt. Doch ich erinnere mich noch
gut an jenen Tag, an dem Ihr mir
mein Liebstes genommen habt, und
nun naht die Zeit, da Eure
jämmerliche, heile Welt enden
wird…!
Seit Jahrhunderten wartet das Böse
im Dreiental und tritt nun aus
seinem uralten Schatten heraus, um
Crimlak ein für allemal zu
vernichten. Täuschung, Intrigen,
Verrat und sogar Mord gehen um, Angst und Misstrauen breiten sich
unter den Bewohnern der Kleinstadt aus, während von der eigentlichen
Bedrohung niemand etwas ahnt.
*für Kunden, die keine Lieferadresse in Deutschland haben, bzw. per Nachnahme zahlen, gelten Mindestbestellwerte.
Ausgabe 09
KW 09
Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected]
Bestellfax: 06087/9887008 – Internet: www.f-shop.de
Wie können die Werte der Gemeinschaft bestehen, wenn man
niemandem mehr trauen kann? Wer kann noch einen klaren Kopf
behalten, während Neid und Hass die Gassen ins Chaos stürzen und in
Blut ertränken? Wer kann sich der Panik stellen, die das Ende von
Crimlak einleiten wird?
“Der Kult des Roten Drachen” ist ein Dungeonslayers-Abenteuer für
Charaktere der Stufen 9 bis 12. Neben neuen magischen Gegenständen
und Monstern bietet „Der Kult des Roten Drachen“ einen eigenständigen
Mechanismus, die täglich steigende Unruhe auf den Straßen Crimlaks zu
verfolgen und die fatalen Ereignisse entsprechend zu steuern, die zum
Untergang des Dreientals führen können.
Hollow Earth Expedition
UWV2102
Rollenspiele
Das Vermächtnis des Bösen........................10,95
Erschienen
Ein Mitglied der Stiftung für
Forschung und Erleuchtung wird
mitten in Marseille auf einer
belebten Straße umgebracht.
Aufgabe der Ermittler ist es, den
Hintergrund dieser Tat aufzudecken
und den Mörder zu finden.
Die Suche führt sie nach Venedig,
wo sie eine erschreckende
Entdeckung machen: In den Tiefen
der Lagunenstadt schlummert ein
lange verloren geglaubtes
atlantisches Artefakt, dessen
Geheimnisse die ganze Welt
bedrohen könnten.
Fantasy Flight Games
Brett-/ Kartenspiele
HBAR005
War of the Ring 2nd Edition.......................71,95
Erschienen
The WAR OF THE RING is a grand
strategy board game that allows its
players to immerse themselves in
the world of J.R.R. Tolkien’s THE
LORD OF THE RINGS™ and
experience its epic action, dramatic
conflict, and memorable characters.
As the Free Peoples player you
command the proud hosts of the most important kingdoms of the Third
Age. From the horse-lords of Rohan to the soldiers of Gondor and the
Elven lords of Rivendell, you lead the defense of the last free realms of
Middle-earth.
Face the evil minions of Sauron on the field of battle in a desperate
attempt to delay their onslaught, while you lead the Fellowship of the
Ring in the Quest for Mount Doom.
As the Shadow player you lead the hordes of the Dark Lord and his most
powerful minions as they try to bring darkness to Middle-earth. Legions
of Orcs, Trolls, Wolfriders and the dreadful Ringwraiths await your
command. Hunt the Ring-bearer and bring the precious Ring to his
Master, or crush your enemies with your unstoppable armies.
This is your chance to forge the destiny of an age...
A massive 70x100 cm Game Board in two sections, 204 Plastic Figures
representing Armies and Characters (more than 30 different sculptures),
16 Action Dice, 5 Combat Dice, 76 Cardboard Counters, 110 Event and
Character Cards, Game Rules, 2 Player Aids
2/6
Spieleranzahl:
2-4
Alter:
ab 14 Jahre
Spieldauer:
ca. 120 - 180 Minuten
HBAR007
War of the Ring 2nd Edition, Card Box & Sleeves
..................................................................11,95
Erschienen
For dedicated gamers who need to keep
their WAR OF THE RING 2nd EDITION
cards in perfect shape, this accessory is
the perfect solution to store and protect
them. Included in this set are:
•120 custom card protectors, fitting the
tarot-size cards used in the 2nd edition an exclusive sturdy full color tin
box using fantastic artwork by John Howe, embossed with the “War of
the Ring” logo.
Note: the sleeves are also compatible with the cards included in the WAR
OF THE RING COLLECTOR’S EDITION.
HBFF692
Twilight Imperium: Rex Boardgame................
..................................................................47,95
Erschienen
The final days of the Lazax Empire
began in the seventy-third year of
the Twilight Wars, when without
warning, the Federation of Sol led a
deadly assault directly on Mecatol
Rex, the capital planet of the empire
itself. A climactic struggle for
control of the imperial city followed,
fought as much with diplomacy and
deception as with troops and
starships. This is the story of that
struggle. Rex: Final Days of an Empire is a board game of negotiation,
betrayal, and warfare in which 3–6 players take control of great
interstellar civilizations, competing for dominance of the galaxy’s
crumbling imperial city. Set 3,000 years before the events of Twilight
Imperium, Rex tells the story of the last days of the Lazax empire, while
presenting players with compelling asymmetrical racial abilities and
exciting opportunities for diplomacy, deception, and tactical mastery.
Call of Cthulhu LCG
HBFF723
Brett-/ Kartenspiele
CoC: Shadow of the Monolith......................11,95
Erschienen
Shadow of the Monolith is the sixth and final
Asylum Packs in the Ancient Relics cycle.
This pack takes the game's different factions to
the South Pacific, where they are greeted by
malevolent cultists and their dark spells. Who will
prosper when the region's Relics are unearthed?
Who will fall mad or die along the way? Shadow
of the Monolith removes the final veils of the
Ancient Relics cycle of Asylum Packs, but its
secrets aren't for the faint of heart!
This 60 card pack contains 20 different neverbefore-seen cards designed to augment existing
decks and add variety to Call of Cthulhu. Shadow of the Monolith adopts
the versatile new collation format, meaning you'll receive three copies
each of the twenty cards in one convenient purchase.
*für Kunden, die keine Lieferadresse in Deutschland haben, bzw. per Nachnahme zahlen, gelten Mindestbestellwerte.
Ausgabe 09
KW 09
Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected]
Bestellfax: 06087/9887008 – Internet: www.f-shop.de
Warhammer Invasion LCG
HBFF577
Brett-/ Kartenspiele
Warhammer Invasion: City of Winter........11,95
Erschienen
“Take their gold, burn their homes, kill their
families and enslave their souls. Show them no
mercy.”
–Malekith, Witch King of Naggaroth
Now comes the time for hatred without end as Dark
Elves hatch malicious new schemes from behind
the vast walls of Naggarond, the Tower of Cold.
City of Winter is the fifth Battle Pack in The
Capital Cycle for Warhammer: Invasion The Card
Game. With three copies each of 20 unique cards,
half of which support the Dark Elves and their evil
schemes, City of Winter is an invaluable Battle
Pack for players looking to wreak vengeance upon their foes. It’s also an
excellent second step, after the purchase of the Warhammer: Invasion
Core Set, for new players looking to harness the Dark Elves and their
fury.
No one is safe from the Dark Elves’ attentions…
CONTAINS CARDS 81-100 of “THE CAPITAL CYCLE.”
This is not a stand-alone deck. A Warhammer: Invasion The Card Game
core set is required to play.
Heidelberger Spiele Verlag
Warhammer Invasion LCG
HBHE230
Brett-/ Kartenspiele
Der Imperiale Thron......................................7,95
Erschienen
The sixth and final Battle Pack in The Capital
Cycle for Warhammer: Invasion The Card Game,
The Imperial Throne puts the focus on the Old
World’s greatest nation with roughly half of the
60 new cards (3 copies each of 20 different
cards) dedicated to the Empire of Man.
The Empire of Man is the greatest nation of the
Old World, spanning the continent from the
southern Border Princes to snow-clad Kislev in
the north, and The Imperial Throne reflects the
nation’s richness and diversity. Imperial players
gain a new Hero, Fortification, and Capital
Center, as well as other units and support cards. The Empire’s allies and
foes also receive new units and support cards, including explosive new
support cards and a means of making targeted searches through their
decks.
Spieleranzahl 2
Spieldauer 30 Min.
Alter ab 13 Jahre
Arkham Horror
HBHE413
Brett-/ Kartenspiele
Arkham H.: Miskatonic Horror (dt.).............31,90
Erschienen
Jüngst fand an der Miskatonic Universität eine Ausgrabung statt, die
sogar in Anbetracht der seltsamen Vorkommnisse welche seit jeher in
Arkham, Massachusetts stattfinden, etwas höchst mysteriöses zu Tage
förderte. Und während die Stärke der Anbeter des großen Alten
beständig wächst, müssen die tapferen Ermittler des verschlafenen
Städtchens sich ihrer ultimativen Herausforderung stellen.
Miskatonic Horror ist eine neue Art von Arkham Horror Erweiterung, die
eine umfangreiche Menge neuen Spielmaterials für die bestehenden
Erweiterungen hinzufügt. Obwohl die Komponenten und Regeln von
3/6
Miskantonic Horror auch nur mit
dem Basisspiel kombiniert werden
können, erlaubt jede Erweiterung,
die man mit einbezieht, mehr
Aspekte von Miskatonic Horror
verwenden zu können.
Miskatonic Horror enthält 450
neue Karten und einige neue
Bögen, inklusive:
- Neue Fähigkeits, Tor und Mythos
Karten für das Arkham Horror
Basisspiel
- Zusätzliche außergewöhnliche
Gegenstandskarten für den Fluch das Schwarzen Pharao
- Neue Verletzungen, Geisteskrankheiten, Dunwich Begegnungen und
Dunwich Horror Karten für das Grauen von Dunwich, sowie auch ein
neuer Vorbotenbogen für Dunwich
- Mehr Verderbens- und Akt-Karten für den König in Gelb
- Neue Begegnungen, epische Kampf, Segnungen von Nodens und
Visionen von Hypnos Karten für Kingsport Horror
- Über 20 neue dunkle Pakt Karten für die schwarze Ziege aus den
Wäldern
- Neue Innsmouth Begegnungs und Innsmouth Look Karten für
Innsmouth Horror
- Zusätzliche Beziehungs Karten und Abrechnungskarten für das Tor das
Verderbens
- Plus neuer Spieler Referenz Bögen und einer nie dagewesenen
Institutions Variante!
Spieleranzahl: 1 - 8
Spieldauer: 2:00 - 4:00 Std.
Alter: ab 13 Jahre
Mayday Games
Brett-/ Kartenspiele
MDG4303
Terra Evolution Deck Building Game ..........32,00
Erschienen
Terra Evolution is a deck-building
game - yet it has a strong and
exciting interaction between
players. Try to defeat your
opponents with skillful deckbuilding decisions, clever
population/resource management,
proper timing of cataclysms, and
countless strategical and tactical
choices. Use your resources and
your population to defend your species from extinction, as your
opponents start planning ice ages, volcanoes, asteroid impacts or
numerous other cataclysmic attacks against your precious species, which
only wants to survive and evolve into a more victorious species. Harness
the primeval forces of nature for your victory. The prosperity of your
species rest in your hands. Terra Evolution is a polished and fine-tuned
version of the print-and-play game Evolution Earth: Cataclysm by Tomi
Rantala.
Content:
Continent Cards 32pcs
Species Cards 76pcs
Population Cards 60pcs
Catastrophe Cards 28pcs
Quick Tip Cards 12pcs
Extra Cards 12pcs
Rulebook
*für Kunden, die keine Lieferadresse in Deutschland haben, bzw. per Nachnahme zahlen, gelten Mindestbestellwerte.
Ausgabe 09
KW 09
Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected]
Bestellfax: 06087/9887008 – Internet: www.f-shop.de
MDG7141
UltimateMTG/Pro Card Sleeves:Black-backed &
Textured,80/pack........................................4,75
Erschienen
This is the all-new MDG-7141 Card
Sleeve by Mayday Games. It comes
with 80/pack and features a thick
black-backed card sleeve that is
slightly textured and of a matte
finish. They are perfectly clear and
have no annoying circular logo in
the corner to cover up text. They
also come in packs of 80, what
most players say they prefer.
Mongoose Publishing
Star Fleet
MGP30000
Tabletop
A Call to Arms: Star Fleet Main Rulebook........
..................................................................23,99
Erschienen
A Call to Arms: Star Fleet is the
game of space combat in the
universe of Star Trek. Throughout
humanity’s space-age history, the
Federation has come under pressure
from many enemies. Now you can
play out these confrontations on the
tabletop with entire fleets drawn
from the Federation, Klingon
Empire, Romulan Empire or any one
of the many other fleets that range
across the galaxy, using the Origins
Award-winning A Call to Arms
system.
From skirmishes involving lone
destroyers to the clashing of large
fleets against their bitterest rivals,
A Call to Arms: Star Fleet is your ticket to exciting battles that take place
in the depths of space.
MGP30002
Squadron Box 1 The Federation .................23,99
Erschienen
Each Squadron Box set supports
every Star Fleet game, including A
Call to Arms: Star Fleet, Federation
Commander and, of course, Star
Fleet Battles. Five ships are
contained within, complete with
multi-pose ball-joint bases, allowing them to be posed as players desire.
The Federation set includes a Frigate, Light Cruiser, Dreadnought, Heavy
Cruiser and Battlecriuser.
MGP30003
4/6
Squadron Box 2 Klingons...........................23,99
Erschienen
Each Squadron Box set supports
every Star Fleet game, including A
Call to Arms: Star Fleet, Federation
Commander and, of course, Star
Fleet Battles. Five ships are
contained within, complete with
multi-pose ball-joint bases, allowing them to be posed as players desire.
The Klingon set includes a F5 Frigate, C7 Heavy Cruiser, two D7
Battlecruisers and a C8 Dreadnought.
MGP30004
Squadron Box 9 Romulan...........................23,99
Erschienen
Each Squadron Box set supports
every Star Fleet game, including A
Call to Arms: Star Fleet, Federation
Commander and, of course, Star
Fleet Battles. Five ships are
contained within, complete with
multi-pose ball-joint bases, allowing them to be posed as players desire.
The Romulan set includes a Condor, Skyhawk, Battlehawk, Kestral KR
and a War Eagle.
Traveller
MGP3868
Rollenspiele
Traveller Supplement 5-6: The Vehicle Handbbok
..................................................................31,99
Erschienen
Completely rewritten with an all
new flexible and easy to get to grips
with design system, the Vehicle
Handbook is a central resource for
the Traveller RPG. As well as
providing details of every vehicle
published for the Traveller RPG,
along with many new designs, the
Vehicle Handbook also contains a
complete construction system
allowing you to build any vehicle in
any setting, from a simple bicycle
to advanced power armour, from a
floating aircraft carrier to a massive
piloted robot. The vehicle Handbook
is designed to become an integral
part of the Traveller RPG.
MGP8306
Vikings of Legend.......................................19,99
Erschienen
A complete setting and background book
for Legend, this book brings to life both
the history and the myths of the most
fierce-some warriors to take to the sea!
From character creation to vicious foes to
face in battle, Pete Nash leads you
through everything you need to start a
complete campaign based in Viking
society.
The text of this book is Open Content,
allowing players to use the material for
their own world creations, as they see fit!
*für Kunden, die keine Lieferadresse in Deutschland haben, bzw. per Nachnahme zahlen, gelten Mindestbestellwerte.
Ausgabe 09
KW 09
Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected]
Bestellfax: 06087/9887008 – Internet: www.f-shop.de
PIA9243
Paizo Publishing
Pathfinder
PIA3022
Rollenspiele
GameMastery Item Cards: Skull and Shackles
.....................................................................8,79
Erschienen
Lay claim to the high seas with a
scallywag’s stockpile of weapons,
magic items, and other plunder. The
riches of pirate kings and lost
empires awaits discovery in the
Skull & Shackles Pathfinder
Adventure Path. This 54-card set
of beautifully illustrated, full-color
item cards allows you to track your
newest and most dastardly
treasures in vibrant detail.
GameMastery Item Cards allow
heroes to keep track of their
equipment in style, and this deck is
completely compatible with all of Paizo's other GameMastery Item Card
sets. Each of these full-color cards features a beautiful portrait of an item
on one side with space on the back to keep notes. GameMastery Item
Cards are compatible with any fantasy roleplaying game.
PIA9054
Adv. Path #54: The Empty Throne (Jade Regent 6
).................................................................15,95
Erschienen
Revolution brews in the empire of
Minkai as the people take up arms
to throw off the yoke of their
unnatural oni masters. With the
populace rising, the heroes lay siege
to the capital of the empire, the
ancient city of Kasai. There, they
must discover the secrets of
emperors past and seek the aid of
ageless beings, gathering all the
allies they can for a final assault on
the bastion of the murderous Jade
Regent. Will the heroes and their
companions be able to bring an end
to the warlord’s tyranny? Or will
Minkai remain locked in the grip of true evil? Confront the powers of
destiny and shape the fate of a nation in this, the exciting final chapter
of the Jade Regent Adventure Path.
This volume of Pathfinder Adventure Path includes:
- “The Empty Throne,” a Pathfinder RPG adventure for 13th-level
characters, by Neil Spicer.
- A gazetteer of the city of Kasai, capital of the mysterious nation of
Minkai, by Frank Carr and Michael Tumey.
- Plots and high-level threats to continue your Jade Regent campaign, by
Patrick Renie.
- Deceit and revelation in the Pathfinder’s Journal, by Dave Gross.
- Four new monsters, by Jesse Benner, Tork Shaw, and Owen K.C.
Stephens.
Each monthly full-color softcover Pathfinder Adventure Path volume
contains an in-depth adventure scenario, stats for several new monsters,
and support articles meant to give Game Masters additional material to
expand their campaign. Pathfinder Adventure Path volumes use the Open
Game License and work with both the Pathfinder RPG and the world's
oldest fantasy RPG.
5/6
Pathfinder Campaign Setting: Distant Worlds.
..................................................................15,95
Erschienen
Golarion is the primary world of the
Pathfinder campaign setting, but it
is not alone. Far beyond its lands
and seas, sister worlds revolve
around the same sun, their
residents connected by magical
portals or ships of terrifying magic
and technology. Now take your
game off-planet and explore these
weird new worlds for yourself!
This book offers a detailed
introduction to the science-fantasy
worlds of Golarion’s solar system,
each complete with its own
mysterious locations and cultures.
Discover how your swords and spells match up against the trench
dwellers of the Red Planet or the angelic Sarcesians who soar between
asteroids. Research the mysterious origins of the sealed world-ship of
Apostae, or hunt vortex sharks in the freezing seas of Kalo-Mahoi.
Though strange and new, each of these worlds uses the same Pathfinder
Roleplaying Game rules as Golarion itself.
Within this 64-page book, you’ll find:
- Gazetteers of every planet and major moon in Golarion’s system, from
the steamy jungles of Castrovel and the machine-ruled rock of Aballon to
post-apocalyptic Eox and divided Verces, where one side is always day
and the other night. Plus, uncover information on the residents of the
sun, Golarion’s moon, the asteroid belt called the Diaspora, the dark
regions beyond mysterious Aucturn, and more!
- Introductions to the major cultures inhabiting the system. Will you join
Castrovel’s beautiful Lashunta, fight beside the four-armed giants of
Akiton, study with the hyper-evolved Contemplatives of Ashok, petition
the undead Bone Sages of Eox, or face down the insectile legions of the
Forever Queen?
- Easy new rules for adventuring on other planets, including discussions
on gravity, temperature, time, vacuum, and traveling between worlds.
- Adventure hooks for every world, tailored for GMs currently playing on
Golarion.
- Six brand-new alien monsters, from intelligent dragonkin who bond
with humanoids to the great oma space-whales and amorphous,
blimplike Brethedans.
Distant Worlds is intended for use with the Pathfinder Roleplaying Game
and the Pathfinder campaign setting, but can easily be used in any
fantasy game setting.
PIA9422
Pathfinder Player Companion: Pirates of the Inner Sea
...................................................................8,79
Erschienen
Draw your cutlass and set sail for
adventure!
For thousands of years, pirates
have captured the imagination,
their rough-and-tumble lives filled
with a boundless lust for blood,
gold, and glory. Being a pirate is
the ultimate freedom—freedom to
take what you want and never
apologize. Whether from the decks
of massive slave galleons or
beneath the sails of swift ships,
pirates hunt the seas, singing
chanteys and hoisting the Jolly
*für Kunden, die keine Lieferadresse in Deutschland haben, bzw. per Nachnahme zahlen, gelten Mindestbestellwerte.
Ausgabe 09
KW 09
Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected]
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Roger as they seek out the next unsuspecting merchant. They are the
wolves of the sea, and their hunger can never be sated.
Whether you want to abandon the life of a landlubber to join a pirate
crew, hunt down their murderous ships in the name of justice, or simply
follow a mysterious map to buried treasure, Pirates of the Inner Sea has
everything you need to know about piracy on Golarion, all of it one
hundred percent player-friendly and ready to guide you on your journey.
Inside this book, you’ll find:
- In-depth overviews of six major pirate organizations in the Inner Sea
region, including the government-backed privateers of Andoran, the
slavers of Okeno, the high-seas buccaneers of Riddleport and the
Shackles, and the quick-moving brigands of the River Kingdoms. Each
entry details the pirates’ history, notable captains, activities and
hideouts, preferred ships, and more.
- Pages of new pirate weapons and equipment, from hook hands,
cutlasses, and tar bombs to peg legs, treasure chests, and grog.
- New pirate archetypes for several different classes, including the
buccaneer bard, the freebooter fighter, the corsair ranger, and the
smuggler rogue.
- The Inner Sea pirate prestige class.
- A detailed look at the faith of Besmara the Pirate Queen, goddess of all
those who make their living spilling blood on the water.
- New pirate-themed spells for casters of numerous types and faiths.
- New character traits to help you customize your pirate character
mechanically as well as thematically.
- Sample pirate codes, minor pirate groups, a timeline of important pirate
events, and more!
This Pathfinder Player Companion is intended for use with the
Pathfinder Roleplaying Game and Pathfinder campaign setting, but can
easily be used in any fantasy game setting. In addition, it is particularly
useful for players of the Skull & Shackles Adventure Path.
Q-Workshop
Pathfinder
QWSSPAT33
6/6
Warlord Games
Bolt Action (WW2)
WAGB-JI-23
Tabletop
Imperial Japanese Army Squad (10)...........15,65
Erschienen
Imperial Japanese Army Squad
After many requests we’ve released the Japanese Squads separately
from the boxed set.
This pack contains: • 8x Japanese with Arisaka Rifles
• 1x 2-man Type 99 LMG Team
Blister pack containing 10 metal figures
Würfel & Zubehör
Pathfinder Kingmaker Dice Set ....................7,20
Erschienen
Paizo Publishing and Q-workshop
are proud to bring you the 100%official Pathfinder: Kingmaker
Adventure Path dice. These
masterfully crafted dice feature
silver engravings on green
polyhedrons.
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