Computer Games / Players / Game Cultures: State and Perspectives
Transcrição
Computer Games / Players / Game Cultures: State and Perspectives
International Conference Computer Games / Players / Game Cultures: State and Perspectives of Digital Game Studies At the same time: Spring Conference of the Media Education Commission of the German Association for Educational Science Conference Location: Building 05, University Campus, Universitätsplatz 2, Magdeburg Conference Office: Room G05-116 Programme Wednesday 18 March 2009 Arrival: From 7:00 p.m.: pre-conference get-together of speakers, presenters and participants in the Restaurant Bistro Le Cochon (Hegelstraße 39) in Magdeburg Otto-von-Guericke-University Magdeburg Department for the Humanities, Social an Educational Sciences Institute for Educational Science Head of Pedagogical Media Research and Adult Education In Cooperation with Media Education Commission of the German Association for Educational Science and Centre for Social Worlds Research and Methods: Health – Profession – Media Thursday 19 March 2009 from 8:30 Registration in the conference office, Room 116 Forum for PhD-students (Track 1: English) Chair: Johannes Fromme Room 209 Forum for PhD-students (Track 2: German) Chair: Heinz Moser Room 205 Susanne Eichner (Potsdam, D): Involvement through Agency in Video Games, TV and Film Brigitte Gasser (Zürich, CH): Die Rolle von Empathie in der Realität und in virtuellen Welten 10:05 Betty Li Meldgaard (Aalborg, DK): Ecological Perception, Game World Layout, Players’ Perceptual Situatedness Niklas Schrape (Potsdam, D): Die Rhetorik der Computerspiele am Beispiel von PEACEMAKER 10:55 Coffee break, Room 210 11:10 Patrick Ruckdeschel (Erlangen, D): Video Games as Functional Platforms Anja Hawlitschek (Erfurt, D): Spielend lernen in der Schule. Serious Games zwischen Entertainment und Education 12:00 Souvik Mukherjee (Nottingham, UK): EgoShooting in Chernobyl: Identity and Subject(s) in the S.T.A.L.K.E.R Games Christoph Eisemann (Ludwigsburg, D): Audiovisuelle Selbstdarstellung auf YouTube 12:50 Lunch Break, Room 210 9:15 1:15 p.m. Official opening of the conference - Welcome Notes: • Vice Chancellor (Rektor) of Otto von Guericke University Magdeburg, Prof. Dr. Klaus Erich Pollmann • Dean of the Department for the Humanities, Social and Educational Sciences, Prof. Dr. Winfried Marotzki • Chair of the Media Education Commission of the German Association of Educational Science, Prof. Dr. Heinz Moser • Department for Politically Less Interested Target Groups, Federal Agency for Civic Education, Bonn, Arne Busse 2:00 p.m. Keynote 1: MMO Morality Richard Bartle (University of Essex, UK) Chair: Ben Bachmair Room 205 (plus live Video-Stream in Room 209) 3:00 p.m. Coffee break, Room 210 Panel 1 (German): Pädagogische und lernorientierte Zugänge Chair: Sven Kommer Room 205 Panel 2 (English): Users and uses of computer games Chair: Alexander Unger Room 209 3:30 p.m. Konstantin Mitgutsch (Wien, A): Lernen Sie noch oder spielen Sie schon? Dorothee M. Meister & Jörg MüllerLietzkow (Paderborn, D): Computer games in the context of young people’s media activities 4:20 p.m. Dominik Petko (Goldau, CH): awwware – Ein komplexes Mini-Game zur Förderung von kritischer Internetkompetenz Malin Sveningsson Elm (Karlstad, S): “Pity there’s so few girls!” Attitudes to female participation in a Swedish gaming context 5:10 p.m. Coffee break, Room 210 5:30 p.m. Franz Lehner (Passau, D): Computer- und Onlinespiele zum Training von Sozialkompetenzen – Versuch einer Bestandsaufnahme und Bewertung Jan Keilhauer (Leipzig, D): Online-Gamers: Empirical data about modern media worlds of young people 6:20 p.m. Matthias Bopp (Tübingen, D): Zentrale Gegenstände und Aufgaben der Computerspielpädagogik Steve Dahlskog (Malmö, S): Playing Together: Revisiting Rules and Repertoire 7:10 p.m. End of panel sessions 8:00 p.m. Meeting for dinner at the L~Be (Mediterranean Restaurant on the river Elbe, Schleinufer 30) – the buffet is included in the conference fee, drinks for one’s own account. Supporting programme: MillerJazzBand 1 Friday 20 March 2009 9:00 10:00 10:30 Keynote 2: The Challenge of Measuring the Use of Computer Games Christoph Klimmt (University of Mainz) Chair: Winfred Kaminski Room 205 (plus live Video-Stream in Room 209) Coffee Break, Room 210 Panel 3 (German): Computerspiele und Gesellschaft Chair: Lothar Mikos Room 205 Panel 4 (English): The player-game-relation Chair: Christoph Klimmt Room 209 Rolf F. Nohr (Braunschweig, D): Daniel Pietschmann & Georg Valtin (Chemnitz, D): Die Produktion gesellschaftlichen und subjektiven Wissens im Computerspiel am Beispiel von Strategiespielen 11:20 12:10 1:00 p.m. 1:50 p.m. The effect of authentic input devices on computer game immersion Sven Jöckel (Hannover, D) & Leyla Dogruel (Berlin, D): Elke Hemminger (Schwäbisch Gmünd, D): Aber die anderen spielen das doch auch – Medienwahl, Restriktionen und Regulierungsstrategien bei Computer- und Videospielen Mergence of Spaces. MMORPG User-Practice and Everyday Life Lunch break, Room 210 Christian Swertz (Wien, A): Monica Mayer (Bamberg, D): Computerspielesucht. Eine Annährung aus pädagogischer Perspektive Why playing games is better than living lifes – Motivation, emotion and cognition based on digital games Serjoscha Wiemer (Braunschweig, D): Katharina Stephenson (Wien, A): Interface-Analyse und strategisches Wissen in Echtzeitstrategiespielen Immersion into Intermediate Areas – Danger or Developmental Challenge? 2:40 p.m. Coffee break, Room 210 3:10 p.m. Keynote 3: The strange case of the disappearance of sex in video games Tanya Krzywinska (Brunel University West London, UK) Chair: Richard Bartle Room 205 (plus live Video-Stream in Room 209) 4:10 p.m. Coffee break, Room 210 4:40 p.m. Keynote 4 (per Videokonferenz): Simulations, Games, and the Next Generation of Learning Eric Klopfer (MIT, Boston, USA) Chair: Tanya Krzywinska Room 205 (plus live Video-Stream in Room 209) 5:40 p.m. Break 6:00 p.m. until 7:30 p.m. Poster-Session, Room 208 Poster-presentations from Ravi Purushotma (Boston, USA), Steffen Malo (Rostock, D) & Thorben Wist (Bonn, D), Rolf Kretschmann (Stuttgart, D), Dominik Härig (Marburg, D), Eva Duven (Mainz, D), Karsten Wolf (Bremen, D), Regina Friess (Berlin, D), Ralf Biermann (Magdeburg, D), Stefanie Krauel (Leipzig, D) Chair: Anja Hartung, Bernd Schorb 7:00 p.m. Meeting of members of the Media Education Commission Room 205 Meeting AG Games Room 209 2 Saturday 21 March 2009 9:00 9:50 Panel 5 (English): Game and player cultures Chair: Ralf Biermann Room 205 Panel 6 (English): Computer games and game analysis Chair: Britta Neitzel Room 209 Tanja Adamus (Duisburg, D): Aki Järvinen (Copenhagen, DK): E-Sport – in search of an educational explanation for a new research field Emotional analysis of computer game designs Judith Ackermann (Bonn, D): Connie Veugen (Amsterdam, NL): Playing computer gaming as social interaction. An analysis of LAN-Parties Computer Games as a Comparative Medium: a few cautious remarks 10:40 Coffee Break, Room 210 11:00 Jutta Zaremba (Frankfurt, D): Felix Raczkowski (D): The Gender-Offensive: Female Gaming Cultures between shooters and marketing “And what do you play?” Games and Genres – Considerations for a Genre Theory of Computer Games Jeffrey Wimmer (Bremen, D): Daniel Martin Feige (Frankfurt a.M., D): 11:50 Digital game cultures as prototypes of mediatisation and individualisation 12:40 Computer Games as Works of Art? Lunch break, Room 210 1:30 p.m. Keynote 5: Growing Game Worlds Michael Nitsche (Georgia Tech, Atlanta, USA) - Chair: Johannes Fromme Room 205 (plus live Video-Stream in Room 209) 2:30 p.m. Coffee break, Room 210 3:00 p.m. Panel 5 (continued): Game and player cultures Chair: Ralf Biermann Room 205 Panel 6 (continued): Computer games and game analysis Chair: Britta Neitzel Room 209 Caja Thimm (Bonn, D): Stephan Günzel (Potsdam, D): Second Life – Computer Game or Virtual Society? The mediality of computer games 3:50 p.m. 4 p.m. Press conference Room 116 Paolo Ruffino (Bologna, I): The videogame that never was 4:40 p.m. Break 5:00 p.m. Panel-discussion: “Computer game addiction” – the description and handling of excessive gaming Chair: Bernd Schorb Participants: Bernward Hoffmann (Münster, D – GMK: Association for Media Education and Communication Culture), Heinz Moser (Zürich, CH – Media Education Commission of the German Association for Educational Science), Kai W. Müller (Mainz, D), Jens Wiemken (Vechta, D) Room 205 (plus live Video-Stream in Room 209) 6:30 p.m. End of the conference 3